Monitor (programming)

English (en)

Monitor (programming)
In concurrent programming, a monitor 
is a synchronization construct that 
prevents threads from concurrently 
accessing a shared object's state and 
allows them to wait for the state to 
change. They provide a mechanism for 
threads to temporarily give up 
exclusive access in order to wait for 
some condition to be met, before 
regaining exclusive access and 
resuming their task.

Other languages: Hausa, Igbo

Related terms
Monitor (computer screen), Monitor (software)

Yorùbá (yo)

  • Àdúrófúnbàárẹ́ 

Decomposition: Ṣíṣe Ìlànà dídúró fún ìgbà díẹ̀ kí ìbárẹ́ ó wáyé - a programming that prevents something until a condition is met.

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